Here is a link to the video on YouTube:
http://youtu.be/znCA6V8arLw
Here is the code (If blogger will let me upload it).
//**************************************************************// // Name : Cadaces dual color Scrolling // // Author : Bob Davis // // Date : 2 May, 2013 // // Version : 1.0 // // Based on work of Hari Wiguna - http://g33k.blogspot.com/ // //**************************************************************** // Pins for the row and data drivers int row1Pin = 2; int row2Pin = 7; int row3Pin = 1; int rowEnable = 8; int rclockPin = 6; int clockPin = 3; int dataPin = 5; int gdataPin = 4; // Set the pins to output to the circuit void setup() { pinMode(clockPin, OUTPUT); pinMode(dataPin, OUTPUT); pinMode(row1Pin, OUTPUT); pinMode(row2Pin, OUTPUT); pinMode(row3Pin, OUTPUT); pinMode(rowEnable, OUTPUT); pinMode(rclockPin, OUTPUT); pinMode(gdataPin, OUTPUT); } //=== B I T M A P === // Bits in this array represents one LED of the matrix // 8 is number of rows, 10 is number of LED matrixes we have byte bitmap[8][10]; // Change the 10 to however many matrices you want to use. byte gbitmap[8][10]; // Change the 10 to however many matrices you want to use. int numZones = sizeof(bitmap) / 8; //int numZones = sizeof(gbitmap) / 8; // I will refer to each group of 8 columns (represented by one matrix) as a Zone. int maxZoneIndex = numZones-1; int numCols = numZones * 8; //=== F O N T === // Font courtesy of aspro648 // http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl?num=1203747843/22 // First char is @, next is A, B, etc. Only upper case, no symbols. // The @ will display as space character. byte alphabets[][5] = { {0,0,0,0,0}, {31, 36, 68, 36, 31}, {127, 73, 73, 73, 54}, {62, 65, 65, 65, 34}, {127, 65, 65, 34, 28}, {127, 73, 73, 65, 65}, {127, 72, 72, 72, 64}, {62, 65, 65, 69, 38}, {127, 8, 8, 8, 127}, {0, 65, 127, 65, 0}, {2, 1, 1, 1, 126}, {127, 8, 20, 34, 65}, {127, 1, 1, 1, 1}, {127, 32, 16, 32, 127}, {127, 32, 16, 8, 127}, {62, 65, 65, 65, 62}, {127, 72, 72, 72, 48}, {62, 65, 69, 66, 61}, {127, 72, 76, 74, 49}, {50, 73, 73, 73, 38}, {64, 64, 127, 64, 64}, {126, 1, 1, 1, 126}, {124, 2, 1, 2, 124}, {126, 1, 6, 1, 126}, {99, 20, 8, 20, 99}, {96, 16, 15, 16, 96}, {67, 69, 73, 81, 97}, }; //=== F U N C T I O N S === // This routine takes whatever we've setup in the bitmap array and display it on the matrix void RefreshDisplay() { for (int row = 0; row < 8; row++) { //-- turn off the display -- digitalWrite(rowEnable, HIGH); //-- Shift out to each matrix (zone is 8 columns represented by one matrix) for (int zone = maxZoneIndex; zone >= 0; zone--) { for (int shiftbit = 7; shiftbit > -1; shiftbit--){ digitalWrite(gdataPin, LOW); digitalWrite(dataPin, LOW); if bitRead(gbitmap[row][zone],shiftbit) digitalWrite(gdataPin, HIGH); if bitRead(bitmap[row][zone],shiftbit) digitalWrite(dataPin, HIGH); digitalWrite(clockPin, HIGH); digitalWrite(clockPin, LOW); } } digitalWrite(rclockPin, LOW); digitalWrite(rclockPin, HIGH); //-- turn the current row on NOTE - INVERTED high=on -- digitalWrite(row1Pin, HIGH); digitalWrite(row2Pin, HIGH); digitalWrite(row3Pin, HIGH); if bitRead(row,0) digitalWrite (row1Pin, LOW); if bitRead(row,1) digitalWrite (row2Pin, LOW); if bitRead(row,2) digitalWrite (row3Pin, LOW); digitalWrite(rowEnable, LOW); //-- Wait a little bit to let humans see what we've pushed out onto the matrix ; delayMicroseconds(500); } } // Converts row and colum to actual bitmap bit and turn it off/on void Plot(int col, int row, bool isOn) { int zone = col / 8; int colBitIndex = col % 8; byte colBit = 1 << colBitIndex; if (isOn) bitmap[row][zone] = bitmap[row][zone] | colBit; else bitmap[row][zone] = bitmap[row][zone] & (~colBit); } void GPlot(int col, int row, bool isOn) { int zone = col / 8; int colBitIndex = col % 8; byte colBit = 1 << colBitIndex; if (isOn)gbitmap[row][zone] = gbitmap[row][zone] | colBit; else gbitmap[row][zone] = gbitmap[row][zone] & (~colBit); } // Plot each character of the message one column at a time, updated the display, shift bitmap left. void AlphabetSoup() { //load in the characters char msg[] = "AR U NO LED SIGN "; char gmsg[] = "A D I O LED SIGN "; for (int charIndex=0; charIndex < (sizeof(msg)-1); charIndex++) { int alphabetIndex = msg[charIndex] - '@'; int galphabetIndex = gmsg[charIndex] - '@'; if (alphabetIndex < 0) alphabetIndex = 0; if (galphabetIndex < 0) galphabetIndex = 0; //-- Draw one character of the message -- for (int col = 0; col < 6; col++) { for (int row = 0; row < 8; row++) { // Set the pixel to the alphabet for columns 0 thru 4 bool isOn = 0; if (col<5) isOn = bitRead( alphabets[alphabetIndex][col], 7-row ) == 1; Plot( numCols-1, row, isOn); isOn = 0; if (col<5) isOn = bitRead( alphabets[galphabetIndex][col], 7-row ) == 1; GPlot( numCols-1, row, isOn); } //-- The more times you repeat this loop, the slower we would scroll -- for (int refreshCount=0; refreshCount < 50; refreshCount++) RefreshDisplay(); //-- Shift the bitmap one column to left -- for (int row=0; row<8; row++) //right shift { for (int zone=0; zone < numZones; zone++) { // This right shift would show a left scroll on display. bitmap[row][zone] = bitmap[row][zone] >> 1; //right shift gbitmap[row][zone] = gbitmap[row][zone] >> 1; //right shift // Roll over lowest bit from the next zone as highest bit of this zone. if (zone < maxZoneIndex) bitWrite(bitmap[row][zone], 7, bitRead(bitmap[row][zone+1], 0)); if (zone < maxZoneIndex) bitWrite(gbitmap[row][zone], 7, bitRead(gbitmap[row][zone+1], 0)); } } } } } //=== L O O P === void loop() { AlphabetSoup(); }
2 comments:
This is a very nice addition to the LED signs you have developed.
Hi Bob, is it possible for Dual Color Scrolling LED sign using Cadaces modules and Arduino to frm left to right or from right to left scrolling & how pls
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